Video games have come a long way since the (debated) first ‘horror’ game ‘Haunted House‘ back in 1972. As virtual reality becomes accessible in the home, the level of immersion we can experience when gaming is evolving into something more complex than we have ever seen.
We have all seen popular YouTube videos of gamers reacting to horror games, often jumping out of their chairs and screaming when terrifying enemies appear out of the darkness. But imagine the sense of terror if horror games not only immersed us in a 360 degree virtual world, but introduced the sense of touch to the experience. If you could feel a cold breath on the back of your neck, a hand grab you in the darkness, or ghosts drifting against your body – how much more spine-tingling could some of your favourite horror titles be?
That’s the plan for upcoming VR co-op game Phasmophobia – which tasks players with investigating paranormal mysteries. It’s unique selling point is it’s compatibility with bHaptics suits. The latest in gaming tech, the vests, arm and leg accessories feature 40 vibro-tactile motors, delivering feedback all over the body. They might not be in every home yet – the simplest of the company’s tactical haptic vests will set you back $300, with a more expensive version containing over double the number of vibration points going for $500 – but inevitably the technology will become more affordable eventually.
— Phasmophobia (@KineticGame) March 18, 2021
Interestingly, the game is set to feature ghosts from a variety of cultures and mythologies – upping the scare factor for players around the world.
Would you play a VR game with the added element of ghostly touch and physical sensations?